JESSE R. WALTER

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Home» Stellar Invasions: Top Down Arcade Style Game

Stellar Invasions Arcade Style Game: Unity 3D and Java Script

Posted on May 13, 2012 by Jesse in Stellar Invasions: Top Down Arcade Style Game

Below is a video demo of the Stellar Invasions game recreated in Unity 3D, which can be played via a web browser on my site. Instead of Python, I used javascript to program this version of the game. Instead of sprites, I modeled and textured all the 3D models. Some unique things to point out are as follows:

Astroid Programming:

Spawn at randoom locations.

Rotate and accelerate at various speeds within a set range.

Life counters for each astroid is set with in a range.

Enemy Programming:

Spawn at randoom locations.

Shield Power Up/Pickup Programming:

Spawn at randoom locations.

Will disappear if the maximum shield (3) requirement has been met.

After the player’s shields reach zero, the shields will respawn.

 

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Video: Stellar Invasions: Python

Posted on May 13, 2012 by Jesse in Stellar Invasions: Top Down Arcade Style Game

This is the prototype version of Stellar Invasions (top down arcade style) game which myself and two other members created for a project. This project was programmed in python. My contribution included drafting the design, audio, all of the sprite art (minus the scrolling background), and central coding of the game play.

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